10 tricks for the Move Tool In SketchUp

Matt DonleyNews, Sketchup Tutorials, Tips & Tricks

The freedom and flexibility of the various tools in SketchUp are what make it so awesome for modeling. The tools don’t hinder the creative process, and they give you many different ways to manipulate objects. In this article, I’ll go over 10 different ways you can move objects in SketchUp, and why you would use each one. Use Inference points …

SketchUp External References

Matt DonleyNews, Sketchup Tutorials

Did you know that you can split up a SketchUp file into multiple smaller files? They can be referenced and updated in a master SketchUp file, which is useful when working on a project with multiple team members. It’s also helpful for managing a large number of scenes in a project.

XREF in SketchUp?

If you’re familiar with AutoCAD, you might know that you can link multiple drawings together using an XREF. It’s useful when you need to take drawings produced from multiple different sources and integrate them into a master drawing set. SketchUp has a similar capability, and is even more powerful in some respects.

Importing into SketchUp

Importing files into SketchUp works differently than an XREF in AutoCAD. In SketchUp, you’re actually placing a copy of the imported file into your SketchUp model. In AutoCAD, the XREF isn’t copied into your drawing, it’s just linked to it. (You can Bind or insert an XREF into a drawing if you want, however.)

Although you’re placing a copy of the imported file into SketchUp, you have the ability to update it. Let’s say you have a model of a barn and a silo, and you’re having someone else model the silo while you work on the barn. You can import the silo into the main model, and if there are any changes made to the garage at a later point, you just right click the silo and select “Reload”.

Expert Tips From SketchUp 3D Basecamp 2014.

Matt DonleyBooks, Extensions, News, Sketchup Tutorials, Tips & Tricks

Do you feel like you’ve missed out on the SketchUp 3D Basecamp 2014? I’ve just returned from teaching my first live class at Basecamp, and in this article you’ll learn some of the tips I’ve picked up from the best SketchUp gurus in the world.

If you’re a SketchUp geek like me, 3D Basecamp is the place to be. It is held on a bi-annual basis, and you’ll find some of the best SketchUp users in the world at the conference.

During the opening presentation by John Bacus, SketchUp Product Manager, we learned about the new SketchUp model viewer for the ipad, available here, a new Ruby Debugger plugin, and an extension that can process 3D point cloud data from Trimble 3D scanners.

The conference is made up of a number of presentations and instructional sessions, including some hands-on classes as well. I had the honor of being asked to teach an “Introduction to LayOut” 3-hour class, based on my book, SketchUp to LayOut. It was the first time I had taught live, in person, to a large audience. I was nervous at first, but once I started, everything just fell into place.

Rotating Objects in SketchUp.

Matt DonleyNews, Sketchup Tutorials

Moving and rotating objects in SketchUp are the most common manipulations you can do to objects. This article will show you the various ways you can rotate objects, and show you a few shortcuts as well.

Rotating objects is one of the fundamental tasks you perform while 3D modeling. In the spirit of simplicity, SketchUp comes with one tool for this task; the Rotate tool. But this one tool has many hidden features that can give you all the functionality you would ever need to manipulate objects in SketchUp.

You even have the ability to rotate objects without using the Rotate tool.

There’s a really handy shortcut for rotating groups and components using the Move tool. If you think about it, if you need to rotate an object, you’re probably moving it into position as well, so it’s really convenient to not have to switch tools if you don’t have to.
Move Tool

Using Guides in Sketchup (No, not THOSE kinds of guides)

Matt DonleyNews, Sketchup Tutorials

SketchUp_tape_measureWith the Tape Measure tool, you can create an infinite guide line in SketchUp that allows you to use the power of the Inference System to snap to. I use guides all the time in my model to help me model accurately. But I also find myself creating “custom guide geometry” in order to help me place objects that are difficult to inference. In this post, I’ll show you how to create your own guide geometry.

If you don’t know about the Tape Measure tool, you should. It’s a great way to create a special type of line called a guide line that you can snap to in your model. I use them all the time when modeling. I’ll add a few in order to position an object, then delete them right after I’m done using them. Other times I’ll just leave guides in the model till I get overwhelmed with dashed lines everywhere,at which point I’ll go to the Edit menu and select “Delete guides” to get rid of them all.

Best 3D Printing Plugins for Sketchup

Matt Donley3D Printing, News, Sketchup Tutorials

Sketchup is a great tool for creating models for 3D printing. I recently built my own 3D printer and have been learning a lot about how to design printable models in Sketchup. These are the 3 plugins I can’t live without when modeling things for my printer.

NOTE: Depending upon which version of Sketchup you have on your computer, there are different methods of installing plugins. With Sketchup Make & Sketchup Pro 2013, they introduced the Sketchup extension warehouse which makes installing plugins much easier than before. The only problem is that they don’t have ALL of the plugins available. Some of the plugins I recommend below are not available through the extension warehouse, and must be downloaded from the Sketchucation forum. If you don’t have Sketchup 2013 or you are trying to install one of the plugins not hosted on the extension warehouse, I recommend checking out Installing the Sketchup STL Exporter Plugin for details on how to install these types of plugins.

8 Tips for Scaling in Sketchup

Matt DonleyNews, Sketchup Tutorials

The scale tool is a great function in Sketchup, allowing quick resizing of objects while retaining proportions. Most of us use the scale tool on groups and components, but you can also scale anything in Sketchup, including any number of entities in a selection.

The Scale Tool

The most common way to manipulate shapes in Sketchup is to use the push/pull tool. By extruding faces, your model can start to take shape fairly quickly. But what if you wanted to stretch out something proportionally without having to manually place each object?

That’s where the Scale Tool comes in.

To use the Scale Tool, pre-select the object or objects you’d like to scale, then press (S) to activate the scale tool. You’ll notice a yellow box appears around the objects you selected and a bunch of green “handles” that you can click and drag to resize your object. Try dragging the different handles to learn the basic functions of the scale tool, then try some of these tricks.
Sketchup Center Scale Tool

Sketchup Layers vs. Groups & Components

Matt DonleyNews, Sketchup Tutorials

If you are used to working in a 2D program like AutoCAD or if you’ve ever used Photoshop, you probably understand the basic principles behind using layers. Most people start using Sketchup expecting layers to perform the same way, but quickly find out this is not the case. This article will help you understand how layers work in Sketchup, and also show you why groups & components may be a better way to organize your model.

I should use Layers, right?

When modeling, there are two main things you want to have control over: Organizing the structure, and toggling the visibility of the different entities in your model.

Structural organization in Sketchup is handled using Groups, Components and the Outliner window. Groups and components allow you to take any number of edges and faces and place them in an imaginary protective “shell”. This shell allows you to move and manipulate a collection of entities at the same time, and the contents of a group or component become protected from other entities outside of their group.

Traditionally, the term “layers” is used in 2D programs for both structural and visual organization. You can turn layers on or off to control visibility, but they also provide a way to separate objects from each other by assigning them to separate layers. So naturally, when someone comes into Sketchup for the first time, they expect Sketchup layers to behave the same way. Layers actually have a very specific purpose in Sketchup, but it has no effect on the STRUCTURE of your model.

Level of Detail Case Study: Rubik’s Cube

Matt DonleyNews, Sketchup Tutorials

Whenever you start a new Sketchup model, you make decisions about the level of detail (whether consciously or sub-consciously). What drives those decisions is usually a combination of the size of your model, the amount of time you have to create the model, and the overall purpose of your model. In this article, we’ll look at a Rubik’s Cube and a couple of different approaches to modeling one.

Rubik’s Cube Level of Detail

A Rubik’s Cube is a clever puzzle, popularized in the 80’s, that consist’s of 26 colored cubes that are interlocked with each other. You can rotate each of the 6 faces of the cube to rearrange the individual colors. Once scrambled, the point is to arrange the cubes so that each face of the cube has a unique color on it.

I thought it would be cool to model a Rubik’s cube in Sketchup, and it struck me that there were a number of different ways I could approach the project. They would all technically be a Rubik’s Cube, but the amount of detail put into each model would vary greatly.

With any Sketchup model, the objective is to create a digital representation of something that effectively communicates our ideas. In order to evaluate whether or not we are successful in our objective, we need to first define what it is exactly we are trying to communicate.

Using the Sketchup Inference System

Matt DonleyNews, Sketchup Tutorials

Creating accurate models in Sketchup is so easy with the built in Sketchup Inference System. You might not even notice it, but Sketchup will lock references to different points and lines in your model to help you align your geometry. In this post, you’ll not only learn the basics of the Sketchup inference system, but you’ll learn some advanced techniques for using the inference system as well.

What is the Inference System

It’s not something you can configure, or turn on and off. It’s a core part of the functionality of Sketchup that makes the program so easy to use. Learning how to use and interact with it is really easy. Learn a few of these tricks and take full advantage of the robust inference system built into Sketchup.

The inference system is basically a system that locks your cursor in inference to any point, edge, axis, face, guide or imaginary line.